Get Schooled / True Education — Chapter 91¶
Complete detailed sequential transcription¶
Supplied source: Chapter 091.zip
Archive integrity: 27 ordered WebP images plus manifest; all images are present and the manifest reports zero failures.
Reconstructed reader length: 14 pages.
Name note¶
The supplied scanlation uses spellings including Kim Hyung-ju, Lee Ho-sung, Jo Hong-gi, and Jang Kwon-hyuk. Earlier chapters used variant romanizations. This transcript preserves the Chapter 91 forms.
Opening — One case ends and ten appear¶
Lim presents Na with another group of reports.
Na sighs that whenever one case ends, ten more appear.
These reports are not centered inside a single school.
Students in the streets of Incheon have been involved in assault, extortion, theft, and other violent crimes concentrated in one area.
A news broadcast reports that three high-school students attacked a drunk middle-aged man near a Bupyeong alley.
They struck him with a brick, used his fingerprint to unlock his phone, and stole roughly twelve million won.
Police believe the money was used for illegal online gambling.
The students brag that twelve million is small compared with wins they have seen—hundreds of millions or even a billion won.
Na concludes that the problem is not a normal delinquent circle.
“IT’S A LOT WORSE.”
Return to Sanmaeg¶
Kim Hyung-ju narrates that he once attended a technical high school ruled by strength and violence.
After the Teachers’ Rights Protection Agency intervened, the school became safe enough for him to study automobile engineering without fear.
A new problem has appeared.
Students gamble constantly on their phones.
Lee Ho-sung and Jo Hong-gi gamble¶
Lee Ho-sung wagers on a left-or-right game.
He says his final seed money is multiplied ten times and treats the result as fate.
After repeated choices, he wins around five million won and celebrates recovering the previous day’s loss in one attempt.
Jo Hong-gi mocks the excitement over “only” five million.
He shows expensive clothing and accessories:
- a jacket costing several million won,
- a luxury chain,
- and designer shoes.
He says the purchases consumed only 34.78 percent of the money he made the day before.
Hyung-ju realizes that ordinary students—and even many office workers—cannot casually spend money at this scale.
He admits he nearly joined them.
Gambling everywhere¶
Students from different schools play a range of mobile games:
- direction bets,
- racing,
- hole-selection games,
- and slime or number games.
They increase wagers immediately after wins and chase losses after defeats.
Na and Lim walk through the area and observe that gambling no longer requires a hidden gambling house. A phone is enough.
They compare youth gambling to an infectious disease.
One or two “super spreaders” recruit friends. Those friends recruit more students, creating rapid growth across schools.
The organization behind the spread¶
The agency maps the structure:
- a gambling-site operator at the top,
- distributors or super spreaders underneath,
- and recruited students beneath them.
A distributor can dominate an area quickly by earning commissions from every recruited gambler.
Na says the scale strongly suggests an organization rather than isolated experimentation.
He and Lim split up to find the super spreader.
Na meets Jang Kwon-hyuk¶
Na encounters Jang Kwon-hyuk, the former strongest student from the technical-school arc.
Kwon-hyuk says he now works under older men and is learning ordinary employment.
Na asks whether anyone around him suddenly has a large amount of money.
Kwon-hyuk says he has not attended school recently and is on his way to meet friends.
He promises to report anything he learns.
After leaving, he messages the others.
He warns that the Teachers’ Rights Protection Agency is asking about people with money.
The boys all know what happens if Na catches them.
Kwon-hyuk tells them to save themselves.
The chapter ends by revealing that a student Na previously “educated” is involved in hiding the gambling network.
Chapter-level observations¶
1. The gambling epidemic crosses schools¶
The participants are connected by phones and distributors rather than one campus hierarchy.
2. Visible luxury recruits new gamblers¶
Designer items function as advertising that makes exceptional wins look ordinary and attainable.
3. Gambling funds further crime¶
The opening robbery shows how debt and lost wagers produce assault and theft outside the game itself.
4. Kwon-hyuk understands Na’s methods¶
His immediate warning demonstrates both fear of the agency and conscious participation in concealment.